Mark Andrade


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Dev Log

Replay System

I started writing a replay system.

As soon as a game ends I want it to replay that last game. The idea is to keep track of user input and game entity events.

A simple prop array should do the trick.

I reset the frame counter at endgame. Now instead of tracking user input or having an algorithm run the entity events I trigger the events only at the frame it was fired.

If it works out correctly the replay will automatically loop itself.


Dino-Run – It Starts

To get this project off to a quick start I'm re-imagining a game I made for KaiOS a few years ago.

This is Dino-Run. Not to be confused with the Google Chrome dino game. You run to catch chicken legs and avoid the falling lava rocks.